// hand rankings · #7 of 10

Three of a kind #7 of 10

Three cards of one rank and two unrelated cards. Called a set with a pocket pair, trips with one card in hand. It beats two pair and everything below it, and loses to a straight and everything above.

Example7♦7♥7♠K♣2♦
in five cards2.11%54,912 / 2,598,960
as a frequency1 in 47.3on average
odds against46.3 to 1misses to hits
hold'em, by the river4.83%6,461,620 / 133,784,560

How often, card by card

Chance that three of a kind is the best hand
Cards dealtProbability1 inOdds againstCount
5 cards: the flop, or five-card draw2.11%47.346.3 to 154,912 / 2,598,960
6 cards: the turn3.60%27.826.8 to 1732,160 / 20,358,520
7 cards: the river in hold'em, or seven-card stud4.83%20.719.7 to 16,461,620 / 133,784,560

“Best hand” means exactly this hand and nothing better: a full house also contains a pair, but it counts once, as a full house. These are the odds for any two hole cards; your own starting hand moves them, which is the grid further down.

The working

Three of a kind, five cards: trips rank × its three suits × two other ranks × their suits
13 × C(4,3) × C(12,2) × 4² = 13 × 4 × 66 × 16 = 54,912
enumerated by the engine: 54,912 of 2,598,960
probability: 54,912 / 2,598,960 = 2.11%

There are 858 different three of a kind hands once suits are ignored: 13 × C(12,2) = 858: the trips rank, then two kicker ranks. With seven cards only 575 of them can be anyone's best hand. The weakest five-card three of a kind is 2♣2♦2♥4♣3♣, but in hold'em the weakest you can finish the river with is 2♣2♦2♥7♦5♣: any weaker seven cards contain something better.

When two players both have three of a kind

Higher three of a kind wins. Same rank (only possible with community cards): the two kickers decide.

Same three of a kind: two kickers play

Board6♠6♦6♣J♥3♠
A♥2♦6♣6♦6♠A♥J♥Three of a kind, sixes, A-J kickersWins
K♣Q♦6♣6♦6♠K♣Q♦Three of a kind, sixes, K-Q kickersLoses
Open in the checker →

Check your own showdown in the hand checker →

Three of a kind by starting hand

The chance each of the 169 starting hands ends the river with three of a kind as its best hand, from every one of its 2,118,760 boards. 3 hands tie for most often (11.8%): AA, KK, 22; 7 hands tie for least often (4.26%): JTs, T9s, 98s and 4 more. Averaged over their combinations: pocket pairs 11.7%, suited hands 4.33%, offsuit hands 4.42%.

Starting hands most and least likely to end with three of a kind
Starting handThree of a kind by the river1 in
AA11.8%8
KK11.8%8
2211.8%8
QQ11.7%9
3311.7%9
JJ11.7%9
4411.7%9
TT11.7%9
9911.7%9
8811.7%9
…
54s4.26%23
65s4.26%23
76s4.26%23

Three of a kind beats

Three of a kind loses to

Making three of a kind: the odds pages

// how these numbers were computed
  • Every five-, six- and seven-card hand was dealt and classified by the site's engine (tools/build-rankings.mjs). The five-card count must equal the formula above or the build fails; the six- and seven-card counts must equal the standard published tables.
  • The starting-hand figures deal each hand every possible board. Suits are interchangeable, so one deal of each hand gives the exact figure for all its combinations.
  • The showdowns above were scored by the same engine; the build fails if any of them comes out differently from what its title says.
  • Back to all ten hands. Raw data: rankings.json.