// combos · counted flop

8♠ 8♦ 3♣: combos by range

How many sets, two pair, top pairs and draws each of four stated ranges holds on 8♠ 8♦ 3♣, next to any two cards. Every combo is dealt against the deck with the flop removed; nothing is sampled.

Flop
8♠8♦3♣
Texture
paired low, rainbow
Nit: two pair+0.0%0 of 50 combos
Calling Station: two pair+4.4%10 of 228 combos
Maniac: two pair+3.7%12 of 321 combos
Reg: two pair+3.1%5 of 163 combos

On 8♠ 8♦ 3♣, a paired board, where trips are rare and pocket pairs dominate. Counted exactly, the Calling Station arrives with the most two pair or better (4.4% of its live combos) and the Nit the least (0.0%). Any two cards make two pair or better 8.3% of the time: the baseline a range is above or below on this board. The Maniac misses most often: 74.8% of its combos have no pair and no draw.

Every bucket, every range

Live combos by made hand on 8♠ 8♦ 3♣
What they holdNitCalling StationManiacRegAny two cards
Two pair or better–10 4.4%12 3.7%5 3.1%98 8.3%
Four of a kind–1 0.4%1 0.3%1 0.6%1 0.1%
Full house–3 1.3%3 0.9%–9 0.8%
Trips–6 2.6%8 2.5%4 2.5%88 7.5%
One pair30 60.0%66 28.9%69 21.5%54 33.1%198 16.8%
Overpair30 60.0%36 15.8%36 11.2%36 22.1%36 3.1%
Pocket pair below the top card–30 13.2%30 9.3%18 11.0%30 2.6%
Second pair or lower––3 0.9%–132 11.2%
Draws, no pair–––––
No pair, no draw20 40.0%152 66.7%240 74.8%104 63.8%880 74.8%
Two overcards20 40.0%144 63.2%204 63.6%92 56.4%240 20.4%
Nothing–8 3.5%36 11.2%12 7.4%640 54.4%
Live combos50 of 50228 of 242321 of 338163 of 1721176 of 1326

Count, then share of that range’s live combos. Each combo sits in its strongest bucket only. Set combos across the stated ranges: Nit 0, Calling Station 0, Maniac 0, Reg 0.

The deck-wide counting

Before any range comes into it, the board fixes how many combos of the big hands exist at all. Each board card leaves three of its rank in the deck:

88: 2 eights left, C(2, 2) = 1 combo of quads
33: 3 threes left, C(3, 2) = 3 combos of a set
trips: 2 eights left × 47 other live cards = 94 combos of trips or better (any kicker)

Which hands, range by range

Nit: 50 live combos
Overpair 30
AA ×6KK ×6QQ ×6JJ ×6TT ×6
Two overcards 20
AKs ×4AQs ×4AKo ×12

Open this in the counter to add your own hand as blockers.

Calling Station: 228 live combos
Four of a kind 1
88 ×1
Full house 3
33 ×3
Trips 6
A8s ×298s ×287s ×2
Overpair 36
AA ×6KK ×6QQ ×6JJ ×6TT ×699 ×6
Pocket pair below the top card 30
77 ×666 ×655 ×644 ×622 ×6
Two overcards 144
AKs ×4AQs ×4AJs ×4ATs ×4A9s ×4KQs ×4KJs ×4KTs ×4QJs ×4QTs ×4JTs ×4T9s ×4AKo ×12AQo ×12AJo ×12ATo ×12KQo ×12KJo ×12QJo ×12JTo ×12
Nothing 8
76s ×465s ×4

Open this in the counter to add your own hand as blockers.

Maniac: 321 live combos
Four of a kind 1
88 ×1
Full house 3
33 ×3
Trips 8
A8s ×2T8s ×298s ×287s ×2
Overpair 36
AA ×6KK ×6QQ ×6JJ ×6TT ×699 ×6
Pocket pair below the top card 30
77 ×666 ×655 ×644 ×622 ×6
Second pair or lower 3
A3s ×3
Two overcards 204
AKs ×4AQs ×4AJs ×4ATs ×4A9s ×4KQs ×4KJs ×4KTs ×4K9s ×4QJs ×4QTs ×4Q9s ×4JTs ×4J9s ×4T9s ×4AKo ×12AQo ×12AJo ×12ATo ×12A9o ×12KQo ×12KJo ×12KTo ×12QJo ×12QTo ×12JTo ×12T9o ×12
Nothing 36
A7s ×4A6s ×4A5s ×4A4s ×4A2s ×497s ×476s ×465s ×454s ×4

Open this in the counter to add your own hand as blockers.

Reg: 163 live combos
Four of a kind 1
88 ×1
Trips 4
98s ×287s ×2
Overpair 36
AA ×6KK ×6QQ ×6JJ ×6TT ×699 ×6
Pocket pair below the top card 18
77 ×666 ×655 ×6
Two overcards 92
AKs ×4AQs ×4AJs ×4ATs ×4KQs ×4KJs ×4KTs ×4QJs ×4QTs ×4JTs ×4T9s ×4AKo ×12AQo ×12AJo ×12KQo ×12
Nothing 12
A5s ×4A4s ×476s ×4

Open this in the counter to add your own hand as blockers.

Counted flops: four ranges side by side

The counting behind it

// what is counted and what is assumed
  • The counts are exact. Every combo in the range is dealt against the deck with the board and your cards removed. Nothing is sampled or rounded until display.
  • The ranges are assumptions. The four opponents are stated ranges, printed in full on /opponents so they can be argued with. They are not solver output, and nobody arrives on the flop with exactly these hands. Paste your own range into the counter to count yours.
  • Each combo is counted once, in its strongest bucket: top pair with a flush draw counts as top pair. Draws are only listed for hands without a pair.
  • Straight draws are counted by ranks: two ranks that complete a straight is open-ended (a double gutter counts), one is a gutshot. Board-only straights and flushes that need none of your cards do not count as draws.
  • Combos are not equity. A range with more sets is not automatically ahead: the equity calculator and spot check deal the run-outs.