// poker odds · drawing: turn and river

How accurate is the rule of 2 and 4?

The short answer is below, and under it the working: the formula with the numbers put in, and the count from dealing every possible card.

9 outs, rule of 436%exact 35.0%
15 outs, rule of 460%exact 54.1%
rule of 4 within 1 pt1–8 outson the flop, all-in
corrected rule, worst error1.2 pts4x − (x − 8) above 8 outs

What the rules are

On the flop, multiply your outs by 4 for the chance of hitting by the river; on the turn, multiply by 2 for the chance on the river. They work because each out is about 1/47 ≈ 2.1% of the turn and 1/46 ≈ 2.2% of the river. The rule of 4 adds the two streets, which double-counts the runouts where both cards are outs; the more outs you have, the bigger that double count.

Exact against the shortcuts

Exact figures are 1 − C(47 − x, 2) / C(47, 2) with two cards to come and x / 46 on the river. Errors are in percentage points; red marks a miss of two points or more.

Rule of 2 and 4 against the exact odds
OutsExact, two cardsRule of 4Error4x − (x − 8)ErrorExact, riverRule of 2Error
14.3%4%−0.34%−0.32.2%2%−0.2
28.4%8%−0.48%−0.44.3%4%−0.3
312.5%12%−0.512%−0.56.5%6%−0.5
416.5%16%−0.516%−0.58.7%8%−0.7
520.4%20%−0.420%−0.410.9%10%−0.9
624.1%24%−0.124%−0.113.0%12%−1.0
727.8%28%+0.228%+0.215.2%14%−1.2
831.5%32%+0.532%+0.517.4%16%−1.4
935.0%36%+1.035%0.019.6%18%−1.6
1038.4%40%+1.638%−0.421.7%20%−1.7
1141.7%44%+2.341%−0.723.9%22%−1.9
1245.0%48%+3.044%−1.026.1%24%−2.1
1348.1%52%+3.947%−1.128.3%26%−2.3
1451.2%56%+4.850%−1.230.4%28%−2.4
1554.1%60%+5.953%−1.132.6%30%−2.6
1657.0%64%+7.056%−1.034.8%32%−2.8
1759.8%68%+8.259%−0.837.0%34%−3.0
1862.4%72%+9.662%−0.439.1%36%−3.1
1965.0%76%+11.065%0.041.3%38%−3.3
2067.5%80%+12.568%+0.543.5%40%−3.5

Which one to use

  • The rule of 2 is always slightly low (each out is worth 2.2%, not 2%), by at most 3.5 points at 20 outs. Safe to use as is.
  • The rule of 4 is fine for the common draws (gutshot, open-ender, flush draw) and wrong for big ones: it calls 15 outs a 60% shot when it is 54.1%. Above 8 outs, take off one point per out over 8, and the worst error across 1–20 outs drops to 1.2 points.
  • Only use the rule of 4 when you will see both cards for one price, which in practice means all-in on the flop. Facing a bet with more betting to come, you are buying one card at a time: use the rule of 2, and see the price tables on the flush draw page.
  • Both rules assume the outs are fixed and clean. Some draws gain outs after the turn (a set filling up goes from 7 to 10) and some outs give the opponent a better hand. When it matters, the spot calculator counts real equity against a range.

Hitting is half of it; the other half is the price. The pot odds pages show which draws can call a third-pot, half-pot or pot-sized bet, and what each one must win later when it cannot.

Pot odds by bet size →

More drawing: turn and river

Other odds

// how these numbers were computed
  • Counted, not quoted. tools/build-odds.mjs deals every possible flop, turn, river or starting hand and counts. Where a closed-form formula exists, the build refuses to publish unless the count matches it exactly.
  • Made hands come from the engine. Whether cards make a straight, a flush or a full house is decided by the same Rust/WebAssembly evaluator the trainer runs, not by hand-written rules.
  • Odds are not equity. Hitting your hand is not winning the pot. For that, the matchup pages deal every board against a specific hand and the spot calculator works against a range.
  • Raw data: odds.json.